User: FMVGuy |
Most Anticipated Games of 2005: Greg Kasavin The Elder Scrolls IV: Oblivion After I dumped something like a hundred hours into The Elder Scrolls III: Morrowind and realized there was still a ton more for me to do in the game, I suddenly felt sorry for the game's developers. On the one hand, they'd created an incredibly big and engrossing role-playing game, while on the other hand, they'd have a hell of a time trying to top that effort. And yet, The Elder Scrolls IV: Oblivion is indeed on its way, and hopefully it'll hit before too long (though, needless to say, the good people at Bethesda should take all the time they need to do this one right). One look at the screenshots for the game and the scope and ambition behind the project become apparent. And that scope and ambition are tremendous. We're talking an absolutely huge, open-ended world to explore, but one that's incredibly rich with detail around every corner, and one in which there's an entire population of lifelike characters to interact with in any way you wish. The Elder Scrolls series has always been this sort of fantasy-themed sandbox, and when you get swept up in it all, it can be really amazing. Looking back on our coverage of Morrowind, it amazes me that the first preview we posted, which was years before the game finally came out, was actually very accurate. Many games that spend years in the making end up being quite different from what was originally intended, but with Morrowind, it's clear the developers stayed very true to the original vision behind the game. As a result, I must admit I have high hopes for Oblivion, even though I try to retain a healthy skepticism about all upcoming games, no matter how highly anticipated they may be and no matter how good their predecessors were. With Oblivion, I expect the developers at Bethesda will produce an even better game than Morrowind, and that's really why I'm so excited about it; because, as much as I loved Morrowind, there were certain things about it that I thought could have been noticeably better and therefore would have made the game even greater. So I'm hopeful that Oblivion will fulfill this potential, and I'm excited to see how it all pans out...especially since there was a real dry spell for computer role-playing games this past year. Wanda and the Colossus All it took was one screenshot and the name "Wanda and the Colossus" to get me very, very interested in this game. The fact that it's being developed by the makers of the artful cult classic ICO is important to me too. Frankly, ICO is a game I've spent much more time thinking about than actually playing, and I eventually realized that this is a testament to that game's high quality. ICO is an unusual but undeniably inspired game, so the fact that the team behind it still has the creative license to do its thing and can execute on the surreal, original concepts it comes up with is nothing if not a good sign for the gaming industry. But whatever. The point is, Wanda and the Colossus looks like it could be a really neat game. In it, you'll play as a young horse rider in a world filled with huge, dangerous stone automatons...and you'll have to fight them for the sake of your deceased love. How does a boy fight a hundred-foot-tall stone giant? Why, he climbs it and starts pounding it. Talk about spunk. Meanwhile, these huge colossuses...colossi? Whatever. Anyway, the colossi are gonna start trying to smack you down like a bug. It's like some sort of a reverse King Kong or souped-up David and Goliath where you're this tiny little character somehow trying to stop these huge, seemingly unstoppable foes. Considering how well ICO achieved a huge, breathtaking sense of scale, I just can't wait to see this game in action. I'm sure it'll do a great job of making you feel like this little, insignificant pest...who's capable of bringing down even the biggest opponent. I have a lot of respect for ICO, even though the game didn't appeal to me sentimentally in the same way it apparently affected some other players. So I like the idea that with this next game, the developers are lending their artistic inspiration to what sounds like a more action-oriented experience. The gameplay seems totally original, and the visual style is unique. The game's also apparently been in the works ever since ICO came out, so it's had plenty of time in the oven already. ICO is a critics' darling that apparently sold pretty poorly, so Wanda and the Colossus seems like a game that many more people could get behind. To me, it seems to have all the makings of being one of the year's biggest sleepers. Tags: Greg Kasavin Gamespot |
User: kasavin |
Kasavin Caramelldansen lol it was hard work Tags: Caramelledansen Kasavin |
User: LadyKatia65 |
Happy belated b-day Kasavin XP this is like the other one but improved..srry it took meh so long XP Tags: Kasavin Leggy BillySRedfield Merchantleon Leonbeanie LadyKatia65 b-day |
User: LadyKatia65 |
Happy B-day Kasavin! Kasavin...a friend of mine has a b-day coming up in 2 days! So i put this vid in early! XD I hope i drew everyone right XP Srry 2 leggy and BillySRedfield XP I may have drawn them wrong or somethin XP anyway happy b-day Kasavin! Tags: Happy b-day Kasavin zombies |
User: BronzeFox |
Happy B-day PupGirl411 and Kasavin! Pup's b-day is on the 28th and Kasavin's is on the 29th, so I made a video for both of them! Happy Birthday you two! Have a good one! ^_^ Song: Island in the sun - Weezer Special thanks to Stanly.C from Silent Hill Talk! Tags: happy birthay kasavin pupgirl411 b-day |
User: kasavin |
kasavin challenge part 2 part 2 yall lol Tags: kasavin in real life |
User: ieatcereal123 |
a gift for kasavin I made it just because ^^.Also this is the first time I used shadowing.not bad huh? Tags: background kasavin |
User: kasavin |
DOA 4 (Hitome/Eliot) "Shake It" i love DOA Tags: Dead or Alive Hitome Eliot shake it |
User: csteel310 |
Gamespot Reviews Max Payne 2: The Fall of Max Payne Greg Kasavin reviews the sequel. Unfortunately, this sequel didn't sell really well and they cancelled production on Max Payne 3. Rather sad. Tags: gamespot greg kasavin video review max payne fall of sequel |
User: fireman4000 |
Metal Gear Solid 2 PC Gamespot review Greg Kasavin sits down to tell us about the PC version of Metal Gear Solid 2: Substance. "This is such an unusual, intriguing, and shocking action game that despite the rough translation, it still makes for a one-of-a-kind experience on the PC." Tags: Metal Gear Solid 2 Substance Gamespot PS2 Greg Kasavin |