User: francophone3 |
Brian Eno - By This River my second music video Tags: Brian Eno By This River |
User: tracerprod |
Brian Eno "An Ending (Ascent)" from "Apollo..." My music video for Brian Eno's "An Ending (Ascent)" from "Apollo: Atmospheres & Soundtracks." Video from 2005. Tags: brian eno an ending ascent apollo atmospheres soundtracks |
User: thethunderbird |
Brian Eno - And Then So Clear A homemade flight through clouds. Go full screen. Please rate and comment! Artist: Brian Eno Track: "And Then So Clear" Album: Another Day On Earth More info at: http://newyorkercomment.blogspot.com/2007/02/another-day-on-earth.html/. Tags: Brian Eno ambient clouds And Then So Clear Another Day On Earth space music electronic |
User: ngc737 |
Brian Eno On Big Musical Theories Excerpt from an out-of-print documentary on the work of Brian Eno. Here, he talks about the analytical framework behind his musical creativity. Tags: Brian Eno |
User: dropd24 |
Brian Eno - Needle In The Camel`s Eye WHY ISN`T THIS UP? My god this is a tune, god bless 70`s Eno. If you look closely at the cover there`s a playing card with a picture of a girl pissing. "The title Warm Jets came from the guitar sound on the track of that name, which I described on the track sheet as 'warm jet guitar', because it sounded like a tuned jet. Then I had the pack of playing cards with the picture of the woman in there, and they sort of connected. That was one of the things that was going on at the time: this idea that music was still tied to some idea of revolution, and that one of the revolutions was a sexual revolution. I wasn't making a big political point, I just liked having fun with those things. Most people didn't realise for a long time -- it was rather deeply concealed!" Tags: Brian Eno |
User: ForaTv |
Will Wright and Brian Eno - Spore Creature Demo Complete video at: http://fora.tv/2006/06/26/Will_Wright_and_Brian_Eno "The Sims" designer Will Wright demonstrates the character-creation phase from his latest game, "Spore," with additional commentary by musician Brian Eno. ----- Will Wright and Brian Eno on "Playing with Time." In a dazzling duet Will Wright and Brian Eno give an intense clinic on the joys and techniques of "generative" creation. Back in the 1970s both speakers got hooked by cellular automata such as Conway's "Game of Life," where just a few simple rules could unleash profoundly unpredictable and infinitely varied dynamic patterns. Cellular automata were the secret ingredient of Wright's genre-busting computer game "SimCity" in 1989. Eno was additionally inspired by Steve Reich's "It's Gonna Rain," in which two identical 1.8 second tape loops beat against each other out of phase for a riveting 20 minutes. That idea led to Eno's "Music for Airports" (1978), and the genre he named "ambient music" was born. The Long Now Foundation was established in 01996* to develop the Clock and Library projects, as well as to become the seed of a very long term cultural institution. The Long Now Foundation hopes to provide counterpoint to today's "faster/cheaper" mind set and promote "slower/better" thinking. We hope to creatively foster responsibility in the framework of the next 10,000 years - The Long Now Foundation Tags: spore sim sims maxis ea electronic arts video games demo beta preview user wil right creatures creator creating editor |
User: gelasia |
flight "landing" video & edit by nsw "By This River" Brian Eno Before and After Science, 1977 Tags: flight cloudy fields |
User: ForaTv |
Will Wright and Brian Eno - Generative Systems Complete video at: http://fora.tv/2006/06/26/Will_Wright_and_Brian_Eno Game designer Will Wright and musician Brian Eno discuss the generative systems used in their respective creative works. This clip features original music by Brian Eno. ----- Will Wright and Brian Eno on "Playing with Time." In a dazzling duet Will Wright and Brian Eno give an intense clinic on the joys and techniques of "generative" creation. Back in the 1970s both speakers got hooked by cellular automata such as Conway's "Game of Life," where just a few simple rules could unleash profoundly unpredictable and infinitely varied dynamic patterns. Cellular automata were the secret ingredient of Wright's genre-busting computer game "SimCity" in 1989. Eno was additionally inspired by Steve Reich's "It's Gonna Rain," in which two identical 1.8 second tape loops beat against each other out of phase for a riveting 20 minutes. That idea led to Eno's "Music for Airports" (1978), and the genre he named "ambient music" was born. The Long Now Foundation was established in 01996* to develop the Clock and Library projects, as well as to become the seed of a very long term cultural institution. The Long Now Foundation hopes to provide counterpoint to today's "faster/cheaper" mind set and promote "slower/better" thinking. We hope to creatively foster responsibility in the framework of the next 10,000 years - The Long Now Foundation Tags: spore sim sims maxis ea electronic arts video games design demo preview computers programming creator creating |
User: ForaTv |
Will Wright and Brian Eno - Spore Metaverse Complete video at: http://fora.tv/2006/06/26/Will_Wright_and_Brian_Eno "The Sims" designer Will Wright demonstrates the user-created "metaverse" from his latest game, "Spore," with additional commentary by musician Brian Eno. ----- Will Wright and Brian Eno on "Playing with Time." In a dazzling duet Will Wright and Brian Eno give an intense clinic on the joys and techniques of "generative" creation. Back in the 1970s both speakers got hooked by cellular automata such as Conway's "Game of Life," where just a few simple rules could unleash profoundly unpredictable and infinitely varied dynamic patterns. Cellular automata were the secret ingredient of Wright's genre-busting computer game "SimCity" in 1989. Eno was additionally inspired by Steve Reich's "It's Gonna Rain," in which two identical 1.8 second tape loops beat against each other out of phase for a riveting 20 minutes. That idea led to Eno's "Music for Airports" (1978), and the genre he named "ambient music" was born. The Long Now Foundation was established in 01996* to develop the Clock and Library projects, as well as to become the seed of a very long term cultural institution. The Long Now Foundation hopes to provide counterpoint to today's "faster/cheaper" mind set and promote "slower/better" thinking. We hope to creatively foster responsibility in the framework of the next 10,000 years - The Long Now Foundaton Tags: spore sim sims maxis ea electronic arts video games demo online creature features creatures wil creator creating editor |
User: rykodisc |
Brian Eno 77 Million Paintings Interview www.77millionpaintings.com . Brian Eno discusses his newly-released 77 Million Paintings, which sees the continued evolution of his exploration into light as an artist's medium and the aesthetic possibilities of "generative software." This groundbreaking release features an exclusive interview DVD, limited-edition deluxe packaging that includes a hard-bound book with an essay by Eno covering his career as a visual artist, fully illustrated with previously unseen images and a generative software disc. Tags: brian eno 77 million paintings ambient generative software rykodisc all saints |